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Apex Legends executive producer Drew McCoy told Polygon that he knew what a free-to-play Battle Royale looks like to fans, adding that Apex was yet another “free-to-play game with loot boxes,” something that the overall gaming community isn’t exactly fond of. They knew that their publisher and owner EA wasn’t exactly highly respected in the community, and instead of giving potential players time to bash the Apex press cycle and derail its hype train, Respawn chose to drop it without any prior advertising. You see, Respawn had already learned from its previous mistakes and came back with a well thought out plan. What might be the nail in Bioware’s coffin is how exactly Anthem’s advertising was handled. In comparison, Anthem is a game that has been plagued by well-documented bugs and glitches ever since its demo and has received lukewarm first impressions on top of that. While at first, this decision doesn’t seem to make any financial sense, it’s clear that Epic is doing its best to try and tide players over until season 8, and to make sure as few fans switch over to Apex in the meantime.
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Competitor Fortnite is already gearing up to try and battle it out with Apex, releasing a patch that lets Fortnite players receive a season 8 Battle Pass for free after completing 13 out of its available 16 challenges.
#Titanfall 2 player count 2019 update
The update is going to include brand new cosmetics, characters, weapons, and the first iteration of the Apex Legends“Battle Pass”. What’s worse is that developer Respawnis already planning to launch brand new content for Apex Legends in March. Apex Legends – Images Provided by EA Games Receiving tons of player support, it’ll be hard for Anthem to ask players to shell out $60 for what looks like a run of Yet could it have been too successful? Does Anthem even stand a chance at being the mega-hit that Bioware needs?Īlready at a pretty huge disadvantage considering its hefty $60 price tag.įree-to-play and even offers progression with players receiving loot boxes andĬurrency periodically, all for the low price of nothing. In time, this gap will most likely close, and Apex’s player and viewer counts will start to even out, but even so, Apex has had an incredibly successful launch. Comparatively, the previous king of the hill Fortnite is at a substantially lower 140,000 viewers. As of right now, Apex is the most popular game on Twitch, averaging an impressive 255,000 viewers. Itself, choosing to release Anthem directlyĪpex Legends is already garnering a pretty substantial fanbase, quickly surging to 25 million players in the first week of its release. It seems like EA might be letting history repeat Like Respawn, Bioware is a company with something to prove and Anthem is yet another potentialįranchise in its infancy. So, what exactly does this have to do with Anthem? Well, the Titanfall 2 situation is starting to look eerily similar to what’s Due to its poor rollout, the otherwise phenomenal gameplay of Titanfall 2’s story and multiplayer modes were shunned by players, with the game selling a measly 4 million copies by 2017 compared to BF1’s 15 million. Even though Call of Duty’s execution was much sloppier, Titanfall 2 was still utterly enveloped by the other two releases. To add insult to injury, Call of Duty was still experimenting with futuristic gameplay, the same gameplay that was becoming a staple of the Titanfall franchise. Titanfall 2 had to once again compete with games like Call of Duty and EA’s own Battlefield, but this time, Titanfall 2 was being released within the same month as the other two series. Sadly, whether Respawn themselves made a huge mistake or their publisher EA didn’t have enough faith in the series, thanks to the game’s poorly planned release schedule, the game was already fighting an uphill battle prior to its release. Respawn was a studio that was trying to make a name for themselves in a subgenre that was already extremely oversaturated with major players. It’s clear that Respawn had a lot to prove with Titanfall 2. For reference, Advanced Warfare has reportedly sold around 22 million copies since its release, which are actually relatively low numbers for the franchise.
#Titanfall 2 player count 2019 series
These numbers aren’t anything to scoff at, but since Titanfall was a series in its infancy, it just couldn’t compete with major releases like Call of Duty: Advanced Warfare. The first game was released in 2014 and was well received by both fans and critics, hitting 10 million sales by October of 2015. The problem is, we’ve heard this all before.īack in 2016, Respawn was getting ready to release the second installment of their Titanfall series.